Analyzed data from our 23,000 monthly active users
Worked with developers to push research-informed updates across iOS and Android
Increased discoverability for key features
Completed a full Material redesign of our native Android app
Led a team testing iterative prototypes on target users
Designed and executed UX strategy for a new product
Practiced the agile “Sprint” methodology
Built a creative prototype to conduct user testing, hitting users early and often
Created a virtual reality adventure emphasizing accessible, human-centered design
Conducted research emphasizing users without "VR legs"
Worked with a team of six artists and developers to put out a demo
Produced a trailer showing off gameplay
Check out a zine I created for students in my Web Dev class.
Watch some fun videos I've shot & edited.
Read all about a mini tech conference I planned and hosted at a local brewery.
Find me in The New York Times before I was cool.
Ready for more of my work?